Superformance HP Slug 220 5 39% -15 344 >1KM 0 0 0 0 0 0 ^ This is true of all ammo under 20 pen Dist (meters) Max HS Dist Class 1 Class 2 Class 3 Class 4 Class 5 Class 6 Notesġ2 Gauge Shot 5.25mm Buckshot 8x37 1 0% 108 9 3 3 3 3 3 3 8 PelletsĨ.5mm Buckshot "Magnum" 8x50 2 0% 115 80 116 3 3 3 3 3 3 8 PelletsĦ.5mm Buckshot "Express" 9x35 3 0% 71 Never 3 3 3 3 3 3 9 Pelletsħmm Buckshot 8x39 3 0% 39 3 3 3 3 3 3 3 8 Pelletsįlechette 8x25 31 0% >1KM Never 6 6 6 5 5 5 8 Darts, the armor damage is pretty high per dart and with 8 total darts, it destroys armor very quicklyġ2 Gauge Slugs RIP Slug 265 2 100% 35 188 >1KM 0 0 0 0 0 0 Because it has less than 20 pen, even though it has a 100% fragment chance, it can't fragment This is just a guideline and does not reflect ammo's aboslute effectiveness against armorĪmmo Type Damage Pen Value Frag. *Note that fragmentation chance is currently bugged, and chances will be lower than their chance implies, and any ammo with less than 20 pen value will be completely unable to fragment.Ī more detailed explaination on how these values affect damage and armor penetration can be found here: Chance - The chance a bullet will fragment, splitting into pieces on hit and essentially dealing 50% extra damage. Pen Value - A value used to determine how well a bullet penetrates armor and how much durability damage it does to armor, the higher the better.Īrmor Damage % - A modifier used in calculating durability damage, the higher the better.įrag. New Website Out Now! as of 4/12 this ammo chart is now out of date and will no longer be updated, please use the websiteĭamage - This is how much health damage a bullet does *Note this is just a comparison guideline on what you should use and not always exactly representative of it's true #of shots performance against armorĪny questions, comments, or suggestions: Has no problems against that armor 5 Very Effective 1 to 3 Penetrates a large percent of the time intially, often quickly going to >90% That armor will stop quite a few of your bullets 3 Slightly Effective 5 to 9 Has a low penetration chance intially and slowly gains chance, or quickly damages armor until it penetratesĤ Effective 3 to 5 Starts with a low-medium penetration chance but quickly increases 13 to 20 Typically doesn't penetrate at all for a large number of hits, or starts with a very low chance and barely increasesĢ Magdump Only 9 to 13 Has a very low or no penetration chance intially and very slowly gains chance Shots Stopped By Armor Before KillingĠ Pointless 20+ Can't penetrate in any reasonable amount of hitsġ It's Possible, But. By games, Escape from Tarkov, EFT, itemsĮffectiveness Est. NoFoodAfterMidnight's EFT Ammo and Armor Charts NoFoodAfterMidnight's EFT Ammo and Armor ChartsĮscape from Tarkov ammo and armour charts.
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